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steve's rpg

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101steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 2:55 pm

The Banker

The Banker
NH Member
NH Member

wear helmet..
and go through door.. (da other one)

102steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 2:58 pm

Steve

Steve
NH Member
NH Member

the one to the west?

103steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 2:59 pm

The Banker

The Banker
NH Member
NH Member

yep..

104steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 3:13 pm

Ahmed

Ahmed
NH Admin
NH Admin

Sure

105steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 3:15 pm

Steve

Steve
NH Member
NH Member

arena entrance

3 giant rats are devouring a corpse on the floor, one of them sees you and squeaks loudly. the 3 rats face you and prepare for a fight.

106steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 3:16 pm

The Banker

The Banker
NH Member
NH Member

beat em up bruv!

107steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 3:18 pm

Steve

Steve
NH Member
NH Member

OOC:
Suggestion.
combat takes a while so i suggest you agree to let the first person here to call the shots in the fight, if you want to keep checking each others suggestions then feel free to carry on.

108steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 3:19 pm

The Banker

The Banker
NH Member
NH Member

emmmmm i'll do what u just said... w/e that was Razz

109steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 3:26 pm

Steve

Steve
NH Member
NH Member

OOC: Also i need that 4 sided dice before we can fight Razz



here's a character sheet update while your waiting.

name: Elekid
level 1
4 xp (6 more needed)

health 20/29
endurance: 11/15 (oops i forgot this earlier Razz)

Back pack
13g
short sword (dam 1d4) equipped
leather helmet (armour value 1) equipped

110steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 3:51 pm

Ahmed

Ahmed
NH Admin
NH Admin

I'll add the dice later

111steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 5:35 pm

Steve

Steve
NH Member
NH Member

OOC:
this is a suggestions posts, there are some things you may be unaware of.


sleep
you can (and will need to) sleep.

you need to sleep to restore endurance, you will also regain your health but there is a chance you will be attacked.

detect traps
you will encounter some traps before the end of the gauntlet, be sure to check if you get suspicious.

go to

you dont have to spend your posts saying go nourth, west, then north again. If you have been somewhere before just say go to... i try to put a name at the top of a room's description but if you cant remember describe the room to me, like "the room with the body in it" or something.

inventory and stats

if you want to know how you are doing or wht your carrying then i will provide the info you want Smile

112steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 5:41 pm

The Banker

The Banker
NH Member
NH Member

i say go to the room we started from and sleep...
Elekid needs rest..
his health thing is 20/29 slanty

113steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 5:42 pm

Steve

Steve
NH Member
NH Member

oh so you dont want to fight 3 giant rats any more? we can continue without the dice then Smile

114steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 5:43 pm

The Banker

The Banker
NH Member
NH Member

yah.. Elekid ain't strong enough..
it took ages to kill that little monster Rolling Eyes

115steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:02 pm

Ahmed

Ahmed
NH Admin
NH Admin

Agrees...sleep!

116steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:08 pm

Steve

Steve
NH Member
NH Member

You return to the entrance, your glad to see the guards have left and and its only 30 minutes before the grumbling crowd has completely dispersed.

you sleep.

117steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:08 pm

Steve

Steve
NH Member
NH Member

oops forgot the dice Razz

118steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:08 pm

Game Master

Game Master
NH Member
NH Member

The member 'Stephanie' has done the following action : Dice roll

'Dice' :
steve's rpg - Page 5 TqO1c

119steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:09 pm

Steve

Steve
NH Member
NH Member

you wake up to a bright sky but the sun hasn't yet reached the floor over the high walls.

there is a chest here.
there are 2 exits one with a sword on the door and the other has a helmet.

120steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:12 pm

Ahmed

Ahmed
NH Admin
NH Admin

Open the chest

121steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:12 pm

The Banker

The Banker
NH Member
NH Member

look in chest..and go through whichever door Elekid didn't go through last time Hilarious

122steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:14 pm

Steve

Steve
NH Member
NH Member

you open the chest.

inside there is a minor healing potion, a quiver of 20 arrows, a dagger and iron gauntlets (that's heavy armour)

you can take as much as you like, but you are not strong enough to wear heavy armour.

123steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:16 pm

The Banker

The Banker
NH Member
NH Member

leave heavy armour in chest and take the rest

124steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:23 pm

Steve

Steve
NH Member
NH Member

OOC: im gonna equip that quiver on you cause its easier for me to keep track =) theres no negative effects

the dagger is 1d6-3
... if you don't understand that it means i roll 1 6 sided dice and take 3 away from the result... added onto your base attack.

you will have to use it to find out how much a minor healing potion heals Razz

125steve's rpg - Page 5 Empty Re: steve's rpg Sat Feb 06, 2010 9:25 pm

The Banker

The Banker
NH Member
NH Member

i ain't using da potion now....
init my health is 29/29 now?

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