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3 posters

    Egypt-Stainless Steel

    Ahmed
    Ahmed
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    Number of posts : 51452
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    Mood : Egypt-Stainless Steel Tired
    Country : Egypt

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    Post by Ahmed Thu Jun 16, 2011 5:10 pm

    Factions:
    Egypt-Stainless Steel Overviewwm2

    Map:
    Egypt-Stainless Steel Moverviewkg8

    I chose Egypt. I'm playing Late-Era campaign. M/M. Currently fighting Kingdom of Jerusalem. Annoying as HELL.

    Became allies with the Turks. Sending a diplomat to Cuman Khante (present day Iran) to have an alliance with. I'll try to get an alliance with all the Muslim factions. So I'll end one to the Golden Horde (Mongols) and the Moors.

    I can't manage an economy >.< . I'm almost in debt.

    For those who wonder. How is SS different than the Vanilla game (normal game):

    Campaign:
    - More aggressive AI
    - Better defending AI
    - Better AI expansion and invasion
    - Stronger alliances
    - Rarer Catholic - Islamic alliances
    *Battle:
    - Increased flanking
    - Better path finding
    - Better Siege AI

    Improved and challenging AI Armies

    *- AI now uses unit priorities to build their armies
    - AI is forced to make better mix of Infantry, Missiles, Cavalry and Artillery.
    - AI produces more Elite and Heavy units.

    New buildings

    *- New education structures: Schools, libraries and universities
    *- Medieval Wonders can now be constructed in important medieval cities: Dome of Rock (Jerusalem), Church of the Holy Sepulchre (Jerusalem), Cordoba Mosque (Cordoba), Kaaba (Mecca), Notre Dame (Paris), St. Marks Basilica (Venice), Hagia Sophia (Constantinople), Great Aqueduct (Constantinople)
    - Other buildings: highways, Hanseatic League and pagan shrines.


    Role Play Elements

    *- Completely reworked military and economical education, based on the inclination towards Military or Administrative skills, the quality of schools, libraries and universities and of course skills you show in battle.
    *- Different titles for Greek, Catholic and Islamic culture for every settlement. The effects and descriptions are often based on historical backgrounds.
    *- Crowns for faction leaders that have conquered historical biggest empires
    *- Royal Bloodlines for all existing factions
    - Army attrition and supply system demands much more tactical decisions and religion is much more important. Watch and take care of your general and the moral and supply of his army!
    *- Most ancillaries are now transferable from one character to another
    *- Countless new Traits, Transferable Titles, Ancillaries
    *- Several boosts for the AI to get better characters
    - Unique Traits and Ancillaries for the Teutonic Order and the Knights Templar
    - New Patriarch titles for Orthodox Factions available
    - Many broken Character Traits and Ancillaries fixed
    - and much more...

    I'll have lots of fun with this game Smile

    P.S.: @sayf: Detail is incredible. If you fight with a Muslim faction their flag says "Allah" in Arabic instead of the faction icon.

    EDIT: Just realized I'm playing an older version of SS. I'm playing version 6.1. 6.4 came out...Will update later.
    Ahmed
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    Post by Ahmed Thu Jun 16, 2011 5:22 pm

    Oh...in this mod they made the Mongols pagan. I guess no alliance with them Sad
    Doc
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    Post by Doc Thu Jun 16, 2011 5:34 pm

    meh i dont like the Kaaba and Allah on flags stuff ... I think thats taking it too far if you have Makkah as a city Rolling Eyes ... this is actually why I stopped playing broken crescent (it was corny anyway lol)
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    Post by Doc Thu Jun 16, 2011 5:38 pm

    Make sure you make xtian Europe suffer btw ... sack Italy and exterminate north and western europe ...
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    Post by Ahmed Thu Jun 16, 2011 6:43 pm

    But historically, they used to write La Ela Ela Allah on their flags, no?

    Also yeah...but you are almost guaranteed that no one will siege Makkah or Medina...too far in the desert.
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    Post by Ahmed Thu Jun 16, 2011 7:41 pm

    FINALLY:

    Egypt-Stainless Steel Egypt16

    Egypt-Stainless Steel Egypt111
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    Post by Doc Thu Jun 16, 2011 9:08 pm

    Mongols were historically pagan before coming into contact with the Muslims, then I think 4/5 of them converted to Islam

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    Post by Ahmed Thu Jun 16, 2011 9:18 pm

    Yeah. So this is historically accurate.
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    Post by Ahmed Thu Jun 16, 2011 9:24 pm

    Only 5% of Mongols are Muslims.
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    Post by Doc Thu Jun 16, 2011 9:27 pm

    most convert later on, after the sack of Baghdad
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    Post by Ahmed Thu Jun 16, 2011 9:37 pm

    Today only 5% are Muslims.
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    Post by Doc Thu Jun 16, 2011 9:43 pm

    they integrated within other ethnicities so i have no idea where u got that number from
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    Post by Ahmed Thu Jun 16, 2011 9:52 pm

    Wikipedia.

    Don't forget they lived under kafir soviet state
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    Post by Doc Thu Jun 16, 2011 10:04 pm

    im calling BS man ... 4/5 hordes converted to Islam ... Ilkhanate, the Golden Horde, and the Chagatai Khanate
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    Post by Ahmed Thu Jun 16, 2011 10:16 pm

    Have any sites to tell of the percentage today?
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    Post by Doc Thu Jun 16, 2011 10:22 pm

    dude i told u lol, nobody knows ... Mongols integrated within their societies ... there weren't that many of them ... only 11 million total according to wiki
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    Post by Ahmed Thu Jun 16, 2011 10:29 pm

    I'm talking about Mongolians who live in Mongolia.
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    Post by Doc Thu Jun 16, 2011 10:32 pm

    dude forget it lol

    lets get back on topic .. none of this Marwa type stuff Rolling Eyes
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    Post by Ahmed Fri Jun 17, 2011 12:33 am

    Oh my bad. I meant Kwarezmian Empire (present day Iran) and not Cuman Khanante. That's the other Muslim one.

    I have become allies with Kwarez too
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    Post by Ahmed Fri Jun 17, 2011 1:33 am

    Egypt-Stainless Steel Egypt17

    I conquered Arabia. I'm allied with the Muslim Turks and Kwarezmians.

    Venice attacked my city of Benghazi. I reconquered it and I sent troops over to their land to give them trouble. I conquered on of their cities.

    An impressive thing that I noticed is that when I called a Jihad all Muslim factions joined right away. I called a Jihad against Spain's capital, Leon; Turks, Kwarez and Moors all joined the Jihad.
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    Post by Doc Fri Jun 17, 2011 1:53 am

    wait so you can no longer easily solo factions?
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    Post by Ahmed Fri Jun 17, 2011 8:42 am

    It's harder. I soloed KOJ. You don't need to make alliances. But if you do they are helpful.

    I'm sending a diplomat to the Moors too.
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    Post by Doc Fri Jun 17, 2011 12:47 pm

    wat are the win conditions? 45 regions again? mongols and timurids invade too?
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    Post by Ahmed Fri Jun 17, 2011 1:22 pm

    Well I'm playing the Late-Era campaign so the Mongols (called Golden Horde) are already in the game when you start. (There is also an early campaign)

    Timurids got removed.

    Victory conditions for Egypt; hold 70 regions, constabtiople, Jerusalem, Mecca, Benghazi, Baghdad
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    Post by Doc Fri Jun 17, 2011 1:42 pm

    so just attack Europe from Italy again, so technically this way ur empire will still be "connected" since I've noticed u haven't fought the Turks for Constantinople

    Sacking Italy as you know is the best way to make money lol

    And wtf, no Timurids??!? No war elephants then either that means -_-

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