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 Steve's Castle RPG

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Ephidrena
ViKtory
Ahmed
Steve
Craig
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Ahmed
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeThu Apr 07, 2011 6:01 pm

I roll
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Game Master
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeThu Apr 07, 2011 6:01 pm

The member 'Chem Blade' has done the following action : Dice roll

'Dice' :
Steve's Castle RPG - Page 3 Ojr1g
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Ahmed
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeThu Apr 07, 2011 7:57 pm

OTC: I should remake the dies shouldn't I?
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IR
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeThu Apr 07, 2011 11:46 pm

I withdraw
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ViKtory
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 5:06 am

OT/OC : @Chem : You really need to do that.. We'll just use random number code for now.
*Hands Riari a bandage*
*Pulls out my uber-awesome-epic slaughtering blade*

Random number (1,6) :
4


Last edited by ViKtory on Fri Apr 08, 2011 5:07 am; edited 2 times in total
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ViKtory
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 5:21 am

Okay.

( I'm adding the enemy stats)

Left monster : Whole body coated in chain armor, and armed with a rusty old cheap-looking sword
Middle monster : Has creepy red eyes, no body (only the outline is seen), has a strange dark-purple aura
Right monster : A short one hovering in the air, and armed with some tiny projectile blades on his fingers

--

Me : Al'light! It's swords v.s. EPIC swords! That moron on the left is mine!
*Runs towards the monster on the left*
*Swings my blade*
Me : Aha! Gottcha!
Suddenly, there is no monster ahead of Vedu, but it's behind him, about to strike him.
Me : LOLWUT??
*Barely dodges the attack*
Me : They are tough, guys! I need back-up!
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Ephidrena
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 7:54 am

Random number (1,6) :
3
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Steve
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Steve


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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 11:24 am

ooc: ok, sorry guys, this has got somewhat out of control, do you mind if i roll it back and restart this room? I am well again today, yesterday i just felt horrible.
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Ahmed
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 1:46 pm

Waste of time, but ok.
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ViKtory
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 1:57 pm

Steve wrote:
ooc: ok, sorry guys, this has got somewhat out of control, do you mind if i roll it back and restart this room? I am well again today, yesterday i just felt horrible.
OOC : That must be my fault Sad

-

You cannot fool me, you sword-less sword-monster!
*Opens my bag, takes out some mysterious looking sand*
*Throws the sand in the moron's eyes*
Me : Booyah! That's the Sands of Time! Now we will go back the the time when we opened this door!
*fschwooopp*
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Ahmed
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 3:30 pm

Let's wait for steve
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Craig
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 4:17 pm

OOc: Meh I'm sorry Steve.
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ViKtory
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeFri Apr 08, 2011 4:24 pm

OOC : I know, I just wanted to pass the time, and I got bored.

WE WANT STEVE
WE WANT STEVE
WE WANT STEVE
WE WANT STEVE
WE WANT STEVE
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Steve
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 12:09 am

Mishii Sit in the corner refusing to move so you guys leave her and go onto the next room.

Chem enters first and checks for traps
Random number (1,6) :
5

he sees 3 skeletons, all holding swords.
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Steve
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Steve


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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 12:12 am

chem found no trap, you guys can choose to close the gap and attack or wait for the skeletons to reach you (that will take one turn), and raria is an archer so they dont need to close the gap... but he is scared so he cant kill on this first round unfortunately.

remember, vedu and house need to roll 3,4,5 or 6 to kill, 2 or 1 and they take damage.

raria needs to roll 4,5 or 6 and chem needs to roll 5 or 6.

(if someone doesnt post before another player attacks twice then they will take no action, and i will roll the monster's attacks against them later.)
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IR
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 2:16 am

ViKtory wrote:
OOC : I know, I just wanted to pass the time, and I got bored.

WE WANT STEVE
WE WANT STEVE
WE WANT STEVE
WE WANT STEVE
WE WANT STEVE

Steve is mine. Steve's Castle RPG - Page 3 794352
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ViKtory
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 6:32 am

Random number (1,6) :
3
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ViKtory
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 6:39 am

OOC : Close!

--

Me : Al'light! It's swords v.s. EPIC swords! That moron on the left is mine!
*Runs towards the monster on the left*
*Swings my blade*
Me : DAIIIII, chump!
*The skeleton's head falls down. I pick it up, pee in it, and splash it on the skeleton in the middle*
Me : Need a shower?
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Craig
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 7:53 am

Random number (1,6) :
5
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Craig
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 7:54 am

OOC: I would've hit xP
*Starts to position the bow, but then cowards out of the first round*
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Steve
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 9:28 am

ooc: vedu you got a kill.
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ViKtory
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 9:33 am

OOC : Yeah, I think I owned that skeleton pretty awesome-ly Razz
-
Me to Rairi : WADDA HAIL ARR YE DOIN, BLACKEY?
*Backs off*
"Your turn, House! Show those buttless bones that you are bigger than an apartment!"
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Ahmed
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 10:22 am

Shall we move along?
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Craig
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 10:43 am

OOC: There's 3 monsters, only one was slain.
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Ephidrena
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PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG - Page 3 I_icon_minitimeSat Apr 09, 2011 11:46 am

Random number (1,6) :
2
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