Steve's Castle RPG Hitskin_logo Hitskin.com

This is a Hitskin.com skin preview
Install the skinReturn to the skin page

New Horizons
Welcome to New Horizons-A forum for all different kinds of discussions. Please Log in or Register to Post!
New Horizons
Welcome to New Horizons-A forum for all different kinds of discussions. Please Log in or Register to Post!
New Horizons
Would you like to react to this message? Create an account in a few clicks or log in to continue.

New Horizons


 
PortalHomeGalleryLatest imagesRegisterLog in

 

 Steve's Castle RPG

Go down 
+5
Ephidrena
ViKtory
Ahmed
Steve
Craig
9 posters
Go to page : 1, 2, 3, 4, 5  Next
AuthorMessage
Craig
NH Member
NH Member
Craig


Number of posts : 10059
Username Change Points : 19323
Reputation : 82
Registration date : 2009-07-27
Mood : Steve's Castle RPG Tired
Country : USA

Steve's Castle RPG Empty
PostSubject: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 3:18 pm

Story: You and your group have taken the quest of a local village to flush out the evil, which starts in the courtyard of a trap filled castle with monsters.
Goal: To get through the castle alive.


Results of traits:
Old: -1 safety from poisions
Insane: 1 in 6 chance of your post(s) being ignored
Greedy: Picks up anything that looks valuable (If there are two then the winner of a diceroll gets the object(s)) The collector becomes commited for the room and has a bonus to their attack roll. The other greedy player becomes jealous and suffers a penalty to their attacks
Careless: Activates traps, if they roll a 1 then the trap is discovered and ignored
Weak: -1 combat
Scared: Last to enter the room, cant kill monsters in the first try round of fighting, but will block if they roll a number that would normally kill

Class Advantages:
Trap Expert: 4/6 chance to detect traps, always rolls on entering a room
Warrior: Best at combat
Archer: Has an extra attack at the beginning of combat
Medic/Healer: Has 5 health packs & unlimited antidotes
Priest: +1 against undead in combat, must follow a moral code

Basic Combat:
Warrior: 4/6
Archer: 3/6
Priest: 3/6
Trap Expert: 2/6
Medic: 2/6

Notes:
Medic cannot do magic, but can always cure poison, but the poison has to hurt the victim first.

Edit:

chem, trap expert, insane & greedy (chem blade)
king vedu, warrior, insane & careless (viktory)
rairi, archer, careless & scared (the symbol guy)
mishii, medic, scared & greedy (mishii)
House, priest, insane & old (A)



Last edited by ☼ on Sun Apr 03, 2011 7:27 pm; edited 1 time in total
Back to top Go down
Steve
NH Member
NH Member
Steve


Number of posts : 7323
Username Change Points : 11443
Reputation : 33
Registration date : 2007-11-29
Mood : Steve's Castle RPG Relaxed

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 7:02 pm

You 5 strangers have met to overcome the monster problem at this castle, you were gathered by Mr Parrot who promised a large reward if you would stop whatever is causing these monster sightings. You hear the monsters are only seen at night and the sun is beginning to set. You each agree to stop this evil and are ushered inside after only knowing each other's names and specialties.

OOC:
there is no magic on your side, and this is right but i would have liked to keep some of it under the table for now.

I recommend you use your time here in the courtyard to get to know each other a bit more, I want you to act as a team, please gather a consensus before moving on to the next area, this is about the team not personal glory.

Oh and something you dont see up there is each of you have 3 health points.

Go.
Back to top Go down
Ahmed
NH Admin
NH Admin
Ahmed


Number of posts : 51452
Username Change Points : 61089
Reputation : 147
Registration date : 2007-10-14
Mood : Steve's Castle RPG Tired
Country : Egypt

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 7:17 pm

OOC:Wouldn't it not make sense for someone that had the greedy trait to care about team glory?
Back to top Go down
Steve
NH Member
NH Member
Steve


Number of posts : 7323
Username Change Points : 11443
Reputation : 33
Registration date : 2007-11-29
Mood : Steve's Castle RPG Relaxed

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 7:38 pm

OOC: i mean you are playing together, you dont want to run into a room of monters on your own.
Back to top Go down
Ahmed
NH Admin
NH Admin
Ahmed


Number of posts : 51452
Username Change Points : 61089
Reputation : 147
Registration date : 2007-10-14
Mood : Steve's Castle RPG Tired
Country : Egypt

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 8:18 pm

Common guys. Let's go in.
Back to top Go down
Craig
NH Member
NH Member
Craig


Number of posts : 10059
Username Change Points : 19323
Reputation : 82
Registration date : 2009-07-27
Mood : Steve's Castle RPG Tired
Country : USA

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 8:26 pm

Yeah, the sooner we get it started, the sooner we get it finished.. *nervous smurk*
Back to top Go down
Ahmed
NH Admin
NH Admin
Ahmed


Number of posts : 51452
Username Change Points : 61089
Reputation : 147
Registration date : 2007-10-14
Mood : Steve's Castle RPG Tired
Country : Egypt

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 8:56 pm

Ok

*starts walking to castle and enters*
Back to top Go down
Craig
NH Member
NH Member
Craig


Number of posts : 10059
Username Change Points : 19323
Reputation : 82
Registration date : 2009-07-27
Mood : Steve's Castle RPG Tired
Country : USA

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 8:59 pm

*Waits for the rest of the group to go in and finally enters*
OOC: So are you going to do the monster appearances and whatnot Steve?
Back to top Go down
Steve
NH Member
NH Member
Steve


Number of posts : 7323
Username Change Points : 11443
Reputation : 33
Registration date : 2007-11-29
Mood : Steve's Castle RPG Relaxed

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 9:05 pm

I'm waiting for more people to start, im pretty sure just you and chem would lose.

these things take time...
Back to top Go down
Craig
NH Member
NH Member
Craig


Number of posts : 10059
Username Change Points : 19323
Reputation : 82
Registration date : 2009-07-27
Mood : Steve's Castle RPG Tired
Country : USA

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeSun Apr 03, 2011 9:07 pm

OOC: I know, I didn't want to post yet until the others saw this and posted. But that was just a question in general.
Back to top Go down
Ahmed
NH Admin
NH Admin
Ahmed


Number of posts : 51452
Username Change Points : 61089
Reputation : 147
Registration date : 2007-10-14
Mood : Steve's Castle RPG Tired
Country : Egypt

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeMon Apr 04, 2011 10:26 pm

MOVED===>
Back to top Go down
ViKtory
NH Member
NH Member
ViKtory


Number of posts : 1703
Username Change Points : 7622
Reputation : 42
Registration date : 2011-03-23
Mood : Steve's Castle RPG Bored
Country : India

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 4:29 am

"Miss me?" *Casually walks in*

ONOOOO my traits suck

Idiot corner : what exactly is an OCC?
Back to top Go down
Ephidrena
NH Member
NH Member
Ephidrena


Number of posts : 67
Username Change Points : 5035
Reputation : 7
Registration date : 2011-03-30
Mood : Steve's Castle RPG Sleepy
Country : Moldova

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 10:18 am

wait for me, guys!
i'm that crazy old priest, House, at your service Very Happy
p.s.: everybody lies Razz
Steve's Castle RPG House_MD___Everybody_Lies_by_amanda_lynn_walker
*enters playing the air guitar*

☼ wrote:

Insane: 1 in 6 chance of your post(s) being ignored
Shocked
don't ignore me, i have so much valuable wisdom and insane brilliancy to share Cool
Back to top Go down
Ephidrena
NH Member
NH Member
Ephidrena


Number of posts : 67
Username Change Points : 5035
Reputation : 7
Registration date : 2011-03-30
Mood : Steve's Castle RPG Sleepy
Country : Moldova

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 11:14 am

OOC: ViKtory, OOC stands for "out of character".. i guess it's when you want to say smth unrelated to the RP game here Smile
Back to top Go down
ViKtory
NH Member
NH Member
ViKtory


Number of posts : 1703
Username Change Points : 7622
Reputation : 42
Registration date : 2011-03-23
Mood : Steve's Castle RPG Bored
Country : India

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 12:45 pm

OOC : Thanks A!
Back to top Go down
Ahmed
NH Admin
NH Admin
Ahmed


Number of posts : 51452
Username Change Points : 61089
Reputation : 147
Registration date : 2007-10-14
Mood : Steve's Castle RPG Tired
Country : Egypt

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 12:55 pm

OOC: I thought OOC was Out Of Context...
Back to top Go down
Ephidrena
NH Member
NH Member
Ephidrena


Number of posts : 67
Username Change Points : 5035
Reputation : 7
Registration date : 2011-03-30
Mood : Steve's Castle RPG Sleepy
Country : Moldova

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 2:12 pm

yeah, it can mean that too, but as we play a game, character-based, i think out of character is kinda more likely Very Happy
but both may be correct Smile
Back to top Go down
Ahmed
NH Admin
NH Admin
Ahmed


Number of posts : 51452
Username Change Points : 61089
Reputation : 147
Registration date : 2007-10-14
Mood : Steve's Castle RPG Tired
Country : Egypt

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 3:46 pm

Ok we're inside the castle
Back to top Go down
Craig
NH Member
NH Member
Craig


Number of posts : 10059
Username Change Points : 19323
Reputation : 82
Registration date : 2009-07-27
Mood : Steve's Castle RPG Tired
Country : USA

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 8:49 pm

Is this the time we're so post to roll? Because I don't want to just walk into a trap and have no chance to ignore it..
Back to top Go down
Steve
NH Member
NH Member
Steve


Number of posts : 7323
Username Change Points : 11443
Reputation : 33
Registration date : 2007-11-29
Mood : Steve's Castle RPG Relaxed

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 9:26 pm

ooc: expect a post tomorrow from me, you may want to wait for mushii.
Back to top Go down
IR
NH Pink
NH Pink
IR


Number of posts : 2940
Username Change Points : 7160
Reputation : 25
Registration date : 2009-08-11
Mood : Steve's Castle RPG Yeehaw
Country : China

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeTue Apr 05, 2011 10:07 pm

who is mushii? did you mean me? Well, here I am. Im in the castle aware what's next
Back to top Go down
Steve
NH Member
NH Member
Steve


Number of posts : 7323
Username Change Points : 11443
Reputation : 33
Registration date : 2007-11-29
Mood : Steve's Castle RPG Relaxed

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeWed Apr 06, 2011 11:49 am

chem, king vedu, rairi, mashii and House enter the castle gates and find themselves in the hall, there are thress passageways they can venture down, one leads to the throne room, another goes to the chapel and the third will lead to the vault.

Upon entering this room chem checks for traps...
(OOC: you only get one shot at this in each room, if its a 1 or 2 you fail the roll and believe there to be no traps, regardless of if there actually are or are not.)
Back to top Go down
Game Master
NH Member
NH Member
Game Master


Number of posts : 169
Username Change Points : 6122
Reputation : -4
Registration date : 2008-05-19

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeWed Apr 06, 2011 11:49 am

The member 'Steve' has done the following action : Dice roll

'Dice' :
Steve's Castle RPG IJGXx
Back to top Go down
Steve
NH Member
NH Member
Steve


Number of posts : 7323
Username Change Points : 11443
Reputation : 33
Registration date : 2007-11-29
Mood : Steve's Castle RPG Relaxed

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeWed Apr 06, 2011 11:51 am

... ooc, well that was fail.
Random number (1,6) :
6

Back to top Go down
Steve
NH Member
NH Member
Steve


Number of posts : 7323
Username Change Points : 11443
Reputation : 33
Registration date : 2007-11-29
Mood : Steve's Castle RPG Relaxed

Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitimeWed Apr 06, 2011 11:55 am

chem signals that there are no traps in the room.
The room itself is just a large empty feeling room, with large doors in-front of you to the throne room, and smaller doors to the left and right to the chapel and vault (they don't lead to these places immediately).

there is the sound of scraping to the left, probably just rats...
Back to top Go down
Sponsored content





Steve's Castle RPG Empty
PostSubject: Re: Steve's Castle RPG   Steve's Castle RPG I_icon_minitime

Back to top Go down
 
Steve's Castle RPG
Back to top 
Page 1 of 5Go to page : 1, 2, 3, 4, 5  Next
 Similar topics
-
» steves pic

Permissions in this forum:You cannot reply to topics in this forum
New Horizons :: Role Playing-
Jump to: