RULES
1.every one starts with one starting smily each smily has hp and attack and for a kill you can play one
2.smilies one summoned a turn
starters :o :x :oops: :silent: :silent: :rabbit: :scratch: :rich: :wave: are all 1 hps and 1 attack these you can use infinite times and whenever
:go away IE: make you skip whoever posted in front of you skip and cannot go till someone else does & add hp used 10 times reseruects a dead smiley only used 3 times so use wisely :idea:make you play a free smiley can be used once every turns & raises attack of a smiley used 10 times (status effects last until dead and use a person so you cant summon another smiley) :triangle: combine smileys ill list combos if you got suggestions on combos ill add(to show if somthing is combined just stack them on top of each other or use a symbol if theres one for it) and :agree: is add attack or defence
:Flower: (adds strength and hp to flowers by 2) X ) :affraid: :star: :rabbit: :pig: (+4 stats when with reindeer) are all 4hp 1 attac k require 1 kill
:Mug: are 2 hp 3 attack (beer can be sacraficed for health)
require 2 kills
:face: :hungry: :threeeyed: :bigdrink: (auto kills beer) :hungry: (auto kills cherry) 4 hp 4 attack 3 kills
:camo: :halo: :welcome: 4 kills 7 hp 7 attack
combos + = :blow up: auto kills smilies on opponets and dies after
+ = angel of death 10hp 10 attack
+ = super nerd 15hp 15 attack
:halo: + :camo: = :halo: camo chief 20 hp 15 attack
:camo:
+ :threeeyed: = :threeeyed: 4 eyes 10hp 20 attack
3. if you just joined you get one turn of defense to go then defense can be used whenever you want to reduce damage by 1/2
thats all i can think of for now ill play a
1.every one starts with one starting smily each smily has hp and attack and for a kill you can play one
2.smilies one summoned a turn
starters :o :x :oops: :silent: :silent: :rabbit: :scratch: :rich: :wave: are all 1 hps and 1 attack these you can use infinite times and whenever
:go away IE: make you skip whoever posted in front of you skip and cannot go till someone else does & add hp used 10 times reseruects a dead smiley only used 3 times so use wisely :idea:make you play a free smiley can be used once every turns & raises attack of a smiley used 10 times (status effects last until dead and use a person so you cant summon another smiley) :triangle: combine smileys ill list combos if you got suggestions on combos ill add(to show if somthing is combined just stack them on top of each other or use a symbol if theres one for it) and :agree: is add attack or defence
:Flower: (adds strength and hp to flowers by 2) X ) :affraid: :star: :rabbit: :pig: (+4 stats when with reindeer) are all 4hp 1 attac k require 1 kill
:Mug: are 2 hp 3 attack (beer can be sacraficed for health)
require 2 kills
:face: :hungry: :threeeyed: :bigdrink: (auto kills beer) :hungry: (auto kills cherry) 4 hp 4 attack 3 kills
:camo: :halo: :welcome: 4 kills 7 hp 7 attack
combos + = :blow up: auto kills smilies on opponets and dies after
+ = angel of death 10hp 10 attack
+ = super nerd 15hp 15 attack
:halo: + :camo: = :halo: camo chief 20 hp 15 attack
:camo:
+ :threeeyed: = :threeeyed: 4 eyes 10hp 20 attack
3. if you just joined you get one turn of defense to go then defense can be used whenever you want to reduce damage by 1/2
thats all i can think of for now ill play a
Last edited by on Fri Feb 08, 2008 5:25 pm; edited 2 times in total