map on bottom
- Talk to King Narnode and learn that he has a new quest for you. He tells you that Glough has been replaced and you now must deliver a seal to the King's Royal Guard
- Go to the top of The Grand Tree and take the glider to Karamja. Go to the shipyard and talk with G.L.O. Caranock. He will tell you that the Royal Guard might have been blown off course by some winds
- Go back to the king and tell him what Caranock said. He will send you to Daero (at Blurberry's Bar on the second floor of the Grand Tree, on the east side) with some orders
- Talk to Daero and he will blindfold you and take you to a glider hangar. Daero and your pilot will talk a little. Now go ask Daero why the gliders are folded and he will tell you that they are locked with a code
- the codes a slider puzzle if you suck at them and have 200k go to Glough he is located in a tree south and slightly southeast of a path. do this in color order
- the gliders will fold out and stand ready. Talk to Daero and you fly to the isle where 10th Crashed, known as Crash Island. You will find a member of the 10th squad, Lumdo go talk to him. At first he won't sail you to Ape Atoll. Talk to Waydar about convincing him and then he will sail you to Ape Atoll.
- Once you arrive in Ape Atoll, keep going to the north of the isle and follow the shore and Cliff west. When the cliff turns go that way and you will be shot with a lot of arrows, so turn on Protect from Ranged prayer(if you dont have it then i suggest an escort who has up to melee) now and you will take minimum damage
- You will end up in a cage in the Jail with three members of the 10th guard; they will talk for a little while. Nothing important if you are using the guide here. Have 1 dose of your Antipoison if you are poisoned and have some food if you are injured. There is a monkey guard outside do not come too near him (don't go into the squares near the jail door when he is around the Jail or you will take damage). He will patrol 2 times then he will go to the Switch room and switch with his partner. This is your chance when he does this, pick the lock and run out to the Grass area where Karam is located on the map above. If you pick the lock before and wait on outside on the left if the cage you can do so, but there is a lvl1 spider there which keeps attacking you and it also poisons you sometimes. (Side note, if you play high detail there are some grass spots that don't hide you, maybe play in low detail if you want to hide in the right places). Once you are by Karam talk to him. Restore energy and health here if you really need to
- There is a temple to the south east. This has lots of lvl 167 guards in it. Go in the temple and turn Protect of Melee ON and you can recharge by praying at the temple and not take any damage from the guards. Now you have to speak to the sergeant. Do not go east around the temple to get to sergeant. There is a little house on the south of temple. From where Karam is go south (remember to turn on your protect from Ranged attacks) and when you are south of temple then go east (don't walk past the Elder guard, if you do he will put you back in jail). When you see the house on the east of it is the sergeant. Go and speak to him and he will tell you that you have to make an alliance with the monkey king and you have to speak to Zooknock in a tunnel
- Now you have to get into a house south of The Statue in the middle of the city (refer to map above). To get into the house you have to GO AROUND THE BACK and go through the back door (using protect from Ranged attacks). Stay in the grass as much as possible; don't run too long even with Protect from Ranged on. You must stay in the brown on the inside of the house, it's the dark brown part. The house is filled with crates. Now Search some crates near the Trapdoor (You cannot go near the trap door or the monkey guys come and send you back to jail.) (1 Crate on top of another). Take the Monkey Dentures you find there. Now search the most South East crate say YES and you will land in a cave (be careful because it will damage you). Go northwest in that cave (see upper part of map below) and search the Crates to find the M'Amulet mould
- Use your dueling ring to teleport to Al-kharid. Go to Lumbridge temple if you want to restore prayer points. Then go to Al-Kharid Bank and store all your weapons and armor. Get 4 anti-poison pots, 6 energy pots, gold bar, monkey dentures, monkey amulet mould, food and wear weapon and armor which increase your prayer points (mace, shade robe set, priest gowns, holy symbol, etc). It is recommended that you bring 1-4 prayer potions, depending on your prayer and agility levels. If you have a plank than bring it as well, if you don't have one you can either walk to get one on ape atoll or take some extra damage in the next step. Now you have to go into the tunnel. Speak to Glider in Al-Kharid to fly to Tree Gnome Stronghold. Then go downstairs, Speak with Daero to go to hangar. The to Waydar and then to Lumbo. Once in Ape Atoll go to the house in the southwest corner and pick up a plank. Then proceed into the (!) Dungeon Sign just west of the little boat
- Right now turn on your Protect from Melee. And keep yourself on run all the time. Eat food when you have low health. Drink anti-poison when you are poisoned and drink energy potion when you are running out of energy. When you reach the claw traps just use your plank on them. Then just run all the way to the end of the tunnel until you find three gnomes. Talk with the mage gnome, Zooknock. He will tell you that you need to get him these items: Gold bar, something to do Monkey Speech, a Monkey amulet mould, Monkey remains and a Monkey Talisman. Use the Gold Bar, Monkey Denture and Amulet Mould with Zooknock and then he gives a "Enchanted Bar" and monkey amulet mould
- Use your dueling ring to go back to Al-Kharid. Recharge your prayer points in Lumbridge, and go to the Bank. Equip yourself with good armor and weapon take 4 anti-poison potions, Enchanted bar, monkey amulet mould, ball of wool (Can be purchased at the Ardougne general store) and food. Get back to Ape Atoll, and follow until you get shot down again and you end up in prison. Get out of prison like the way it is mentioned above and go by Karam
- Now you need to go down the trapdoor in the temple with lvl 167 Monkey Guards. Go in the temple with protect from Melee on. You can always recharge because there is a temple there and the lvl 167 don't take any damage off you. Now in the temple go northeast behind the furnace thing. Here the monkeys cant attack you so you can put protect from melee off. To get into the trapdoor you need to stand in front of it. It is guarded by 2 monkey guards. When the guard moves away and you see the space switch your protect from melee on and RUN TO THE FRONT OF THE TRAP DOOR. Then go down it. There are a lot of Zombies and high lvl thing's here so Keep the protect from melee turned on and use the enchanted bar with the wall of flames. And then use your ball of wool with it. Then Climb up the rope back into temple. Then straight away climb up ladder. Now it is safe to put the protect from melee off. Use your dueling ring to go back to Al-Kharid
- Recharge your prayer in Lumbridge. Go to Bank. Get 4 anti-poison potions. Wear Full Armor and your Monkey Speak Amulet. Get Back to Ape Atoll. Get into Prison and then escape out into the Grass area. Look at the map where it says the monkey child. Go to the house east of it from the hole in the wall through the back. There is an ally on west part of the house. Search the trees to get 5 bananas
Last edited by Grimmjow on Thu Aug 07, 2008 2:55 am; edited 1 time in total