and go through door.. (da other one)
5 posters
steve's rpg
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- Post n°101
Re: steve's rpg
wear helmet..
and go through door.. (da other one)
and go through door.. (da other one)
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- Post n°102
Re: steve's rpg
the one to the west?
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- Post n°103
Re: steve's rpg
yep..
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- Post n°104
Re: steve's rpg
Sure
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- Post n°105
Re: steve's rpg
arena entrance
3 giant rats are devouring a corpse on the floor, one of them sees you and squeaks loudly. the 3 rats face you and prepare for a fight.
3 giant rats are devouring a corpse on the floor, one of them sees you and squeaks loudly. the 3 rats face you and prepare for a fight.
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- Post n°106
Re: steve's rpg
beat em up bruv!
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- Post n°107
Re: steve's rpg
OOC:
Suggestion.
combat takes a while so i suggest you agree to let the first person here to call the shots in the fight, if you want to keep checking each others suggestions then feel free to carry on.
Suggestion.
combat takes a while so i suggest you agree to let the first person here to call the shots in the fight, if you want to keep checking each others suggestions then feel free to carry on.
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- Post n°108
Re: steve's rpg
emmmmm i'll do what u just said... w/e that was
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- Post n°109
Re: steve's rpg
OOC: Also i need that 4 sided dice before we can fight
here's a character sheet update while your waiting.
name: Elekid
level 1
4 xp (6 more needed)
health 20/29
endurance: 11/15 (oops i forgot this earlier )
Back pack
13g
short sword (dam 1d4) equipped
leather helmet (armour value 1) equipped
here's a character sheet update while your waiting.
name: Elekid
level 1
4 xp (6 more needed)
health 20/29
endurance: 11/15 (oops i forgot this earlier )
Back pack
13g
short sword (dam 1d4) equipped
leather helmet (armour value 1) equipped
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- Post n°110
Re: steve's rpg
I'll add the dice later
Steve- NH Member
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- Post n°111
Re: steve's rpg
OOC:
this is a suggestions posts, there are some things you may be unaware of.
sleep
you can (and will need to) sleep.
you need to sleep to restore endurance, you will also regain your health but there is a chance you will be attacked.
detect traps
you will encounter some traps before the end of the gauntlet, be sure to check if you get suspicious.
go to
you dont have to spend your posts saying go nourth, west, then north again. If you have been somewhere before just say go to... i try to put a name at the top of a room's description but if you cant remember describe the room to me, like "the room with the body in it" or something.
inventory and stats
if you want to know how you are doing or wht your carrying then i will provide the info you want
this is a suggestions posts, there are some things you may be unaware of.
sleep
you can (and will need to) sleep.
you need to sleep to restore endurance, you will also regain your health but there is a chance you will be attacked.
detect traps
you will encounter some traps before the end of the gauntlet, be sure to check if you get suspicious.
go to
you dont have to spend your posts saying go nourth, west, then north again. If you have been somewhere before just say go to... i try to put a name at the top of a room's description but if you cant remember describe the room to me, like "the room with the body in it" or something.
inventory and stats
if you want to know how you are doing or wht your carrying then i will provide the info you want
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- Post n°112
Re: steve's rpg
i say go to the room we started from and sleep...
Elekid needs rest..
his health thing is 20/29
Elekid needs rest..
his health thing is 20/29
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- Post n°113
Re: steve's rpg
oh so you dont want to fight 3 giant rats any more? we can continue without the dice then
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- Post n°114
Re: steve's rpg
yah.. Elekid ain't strong enough..
it took ages to kill that little monster
it took ages to kill that little monster
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- Post n°115
Re: steve's rpg
Agrees...sleep!
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- Post n°116
Re: steve's rpg
You return to the entrance, your glad to see the guards have left and and its only 30 minutes before the grumbling crowd has completely dispersed.
you sleep.
you sleep.
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- Post n°117
Re: steve's rpg
oops forgot the dice
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- Post n°118
Re: steve's rpg
The member 'Stephanie' has done the following action : Dice roll
'Dice' :
'Dice' :
Steve- NH Member
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- Post n°119
Re: steve's rpg
you wake up to a bright sky but the sun hasn't yet reached the floor over the high walls.
there is a chest here.
there are 2 exits one with a sword on the door and the other has a helmet.
there is a chest here.
there are 2 exits one with a sword on the door and the other has a helmet.
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- Post n°120
Re: steve's rpg
Open the chest
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- Post n°121
Re: steve's rpg
look in chest..and go through whichever door Elekid didn't go through last time
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- Post n°122
Re: steve's rpg
you open the chest.
inside there is a minor healing potion, a quiver of 20 arrows, a dagger and iron gauntlets (that's heavy armour)
you can take as much as you like, but you are not strong enough to wear heavy armour.
inside there is a minor healing potion, a quiver of 20 arrows, a dagger and iron gauntlets (that's heavy armour)
you can take as much as you like, but you are not strong enough to wear heavy armour.
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- Post n°123
Re: steve's rpg
leave heavy armour in chest and take the rest
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- Post n°124
Re: steve's rpg
OOC: im gonna equip that quiver on you cause its easier for me to keep track =) theres no negative effects
the dagger is 1d6-3
... if you don't understand that it means i roll 1 6 sided dice and take 3 away from the result... added onto your base attack.
you will have to use it to find out how much a minor healing potion heals
the dagger is 1d6-3
... if you don't understand that it means i roll 1 6 sided dice and take 3 away from the result... added onto your base attack.
you will have to use it to find out how much a minor healing potion heals
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- Post n°125
Re: steve's rpg
i ain't using da potion now....
init my health is 29/29 now?
init my health is 29/29 now?
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